AI Insights · Timothy · October 2021
Top 5 2D Cartoon Games in Italy, Q3 2021: Performance Insights
Explore the performance of the top 5 2D cartoon games in Italy for Q3 2021, with insights on downloads, revenue, and active users.
In the third quarter of 2021, the top 5 2D cartoon games on a unified platform in Italy showcased varied performance trends. Here's a detailed look at their weekly downloads, revenue, and active users.
Judgment Day: Angel of God from Bolga Games witnessed a dynamic quarter. Weekly downloads peaked at around 130K in early August before gradually declining to approximately 6.5K by the end of September. Revenue saw a significant increase in late July, reaching nearly $300, followed by fluctuations and settling around $46 by the last week of September. Active users followed a similar trend, peaking at around 197K in early August and then decreasing to approximately 18K by the end of the quarter.
Among Us! from InnerSloth LLC maintained a steady performance throughout Q3. Weekly downloads ranged between 32K and 46K, with slight fluctuations. Revenue consistently hovered around $800 to $1.1K, with a peak of $1.2K in early September. The game also maintained a robust active user base, reaching as high as 440K in late August and stabilizing around 366K by the end of the quarter.
Toca Boca World from Toca Boca AB showed strong performance in both downloads and revenue. Weekly downloads varied from around 20K to 37K, with a notable peak in mid-August. Revenue exhibited a consistent upward trend, peaking at approximately $97K in early September. Active users remained high, with numbers fluctuating between 623K and 799K throughout the quarter.
Be The Judge - Ethical Puzzles from Interactive360 saw a substantial increase in weekly downloads, peaking at approximately 111K in mid-August before declining to around 11K by the end of September. Revenue followed a similar pattern, reaching $73 in late August and then falling to $22 by the end of the quarter. Active users peaked at around 136K in mid-August and decreased to approximately 20K by the end of September.
Brain Out -Tricky riddle games from EYEWIND LIMITED maintained a consistent performance throughout Q3. Weekly downloads ranged from around 12K to 41K, with a gradual decline towards the end of the quarter. Revenue remained relatively stable, fluctuating between $111 and $237. Active users showed a downward trend, starting from around 171K in late June and ending at approximately 109K by the end of September.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be found.